pub trait Formatter<W: Write> {
Show 14 methods
// Required methods
fn write_number<N>(&mut self, writer: &mut W, value: N) -> Result<()>
where N: Into<Number> + Display;
fn write_bool(&mut self, writer: &mut W, value: bool) -> Result<()>;
fn write_str(&mut self, writer: &mut W, value: &str) -> Result<()>;
fn write_null(&mut self, writer: &mut W) -> Result<()>;
fn write_array_start(&mut self, writer: &mut W) -> Result<()>;
fn write_array_end(&mut self, writer: &mut W) -> Result<()>;
fn write_array_element_begin(
&mut self,
writer: &mut W,
first: bool,
) -> Result<()>;
fn write_array_element_end(&mut self, writer: &mut W) -> Result<()>;
fn write_object_start(&mut self, writer: &mut W) -> Result<()>;
fn write_object_end(&mut self, writer: &mut W) -> Result<()>;
fn write_object_key_begin(
&mut self,
writer: &mut W,
first: bool,
) -> Result<()>;
fn write_object_key_end(&mut self, writer: &mut W) -> Result<()>;
fn write_object_value_begin(&mut self, writer: &mut W) -> Result<()>;
fn write_object_value_end(&mut self, writer: &mut W) -> Result<()>;
}
Required Methods§
fn write_number<N>(&mut self, writer: &mut W, value: N) -> Result<()>
fn write_bool(&mut self, writer: &mut W, value: bool) -> Result<()>
fn write_str(&mut self, writer: &mut W, value: &str) -> Result<()>
fn write_null(&mut self, writer: &mut W) -> Result<()>
fn write_array_start(&mut self, writer: &mut W) -> Result<()>
fn write_array_end(&mut self, writer: &mut W) -> Result<()>
fn write_array_element_begin( &mut self, writer: &mut W, first: bool, ) -> Result<()>
fn write_array_element_end(&mut self, writer: &mut W) -> Result<()>
fn write_object_start(&mut self, writer: &mut W) -> Result<()>
fn write_object_end(&mut self, writer: &mut W) -> Result<()>
fn write_object_key_begin(&mut self, writer: &mut W, first: bool) -> Result<()>
fn write_object_key_end(&mut self, writer: &mut W) -> Result<()>
fn write_object_value_begin(&mut self, writer: &mut W) -> Result<()>
fn write_object_value_end(&mut self, writer: &mut W) -> Result<()>
Object Safety§
This trait is not object safe.